
story writing(s) -- about / formal choice(s) / fear(s) / pattern(s) / 
_
.. /
/
analyse
/ selection(s)
/ program(s)
/ change(s)
/ space(s)
/ _
scenario(s) / storytelling in the digital age
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formal choice(s) -- number of protagonists, rhythm of progressions, levels of conflict, temporal arrangements and the like -- play with and against substantive choices of content -- setting, character and idea -- until all elements meld in a unique (screen/game) play.








/ idea(s)
/ form(s) / plot(s)
/ creative writing(s)
/ game(s)