story writing(s) -- about / formal choice(s) / fear(s) / pattern(s) /

_ .. / / analyse / selection(s) / program(s) / change(s) / space(s) / _

scenario(s) / storytelling in the digital age

formal choice(s) -- number of protagonists, rhythm of progressions, levels of conflict, temporal arrangements and the like -- play with and against substantive choices of content -- setting, character and idea -- until all elements meld in a unique (screen/game) play.

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

/ idea(s) / form(s) / plot(s) / creative writing(s) / game(s)

science(s) / role(s) / digital(s) / flow(s) / mechanic(s) / cycle(s) ! Æ


[root][][vision](-/*/-/=/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...