target(s) -- creative technology

_ .. from a new media perspective: track(s)
  • skill(s) -- computing, mathematics, simulation, technology
  • knowledge --computer & software architecture, human factors
  • theory -- systems engineering, media & communication
  • experience(s) -- project(s), deployment in social context
  • attitude -- initiative, creative, involved

[root][][vision](-/*/-/=/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...