
utopia(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) 
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media
/ idea(s)
/ change(s)
/ theme(s)
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education(s)
question(s)
moral(s)
rethoric(s)
[Buckminster Fuller]: ... comprehensive anticipatory design scientist ... -- ...
an interdisciplinary forward-looking explorer
discovering how to benefit the highest number of people
while expending the smallest amount of natural resources ...








story / life(s) / closure(s) / reflect(s) / fight(s) / short history