realization/game(s)

the senses come to mind


  • idea/inspiration(s) -- ambient screen(s)
  • prepare -- collect (y)our material(s) and set up (the) workflow(s)
  • act/express/present -- create storyboard(s), scenario(s) & game mechanic(s)
  • reflect -- how do we evaluate (y)our game(s)?
  • remark(s) -- although the focus is on process, the creative act(s)/process needs tangible/sensible expression(s)!

[root][][vision](-/*/-/-/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...