creative technology / new media
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readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
#
@
!
assignment(s)
There will a small number of assignments, to be made by
the students individually.
The goal of these assignments is to provide a structure
that assists the students in exploring the technology.
As a basic assignment, students must develop
a simple
casual game on any of the following topics:
basic(s) -- game development
- mathematics -- testing skill level
- physics -- exploring a physical model
- animation(s) -- re-make(s) of a classic, e.g. tetris

For the final assignment(s) of the course, students are
allowed to work indidually, or in groups of two or three
(maximally) students.
Work done in groups must be proportionally more challenging
and complex.
Students are encouraged to
continue their explorations
started in the
virtual environments course,
which listed the following options:
final(s) -- game development
- simulation(s) -- of natural or artificial system
- scenario-driven narrative(s) -- to promote collaboration
- augmented reality game -- using augmented/mixed reality technology

In effect, students will be encouraged to follow their
own ideas, in for example implementing a game.
For the final assignments,
similar as in the
virtual environments course,
an effort will be made
to develop interesting challenges in cooperation
with the TXChange facility.
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
#
@
!
(C)
Æliens
2014