creative technology / new media
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talk show tell print

SG

assignment(s)


There will a small number of assignments, to be made by the students individually. The goal of these assignments is to provide a structure that assists the students in exploring the technology. As a basic assignment, students must develop a simple casual game on any of the following topics:

basic(s) -- game development


  1. mathematics -- testing skill level
  2. physics -- exploring a physical model
  3. animation(s) -- re-make(s) of a classic, e.g. tetris
For the final assignment(s) of the course, students are allowed to work indidually, or in groups of two or three (maximally) students. Work done in groups must be proportionally more challenging and complex. Students are encouraged to continue their explorations started in the virtual environments course, which listed the following options:

final(s) -- game development


In effect, students will be encouraged to follow their own ideas, in for example implementing a game. For the final assignments, similar as in the virtual environments course, an effort will be made to develop interesting challenges in cooperation with the TXChange facility.
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014