creative technology / new media
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readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
#
@
!
PDF

important: all assignments, including the essay, must
be made available through the students'
online portfolio,
in an easily, web-friendly, accessible way!

`
basic exercise(s) / NM1
- (optional) html + style(s) -- one page with three style(s)
[e.g. christmas carol from tutorial (3)]
- (optional/recommended) element(s) in motion -- using DHTML or processingjs
[e.g. dot(s) from JK,
or mix
from tutorial (6)]
- (obligatory) mashup(s) -- the worst possible page (*)
[c.f. jodi from tutorial (1)]
- (optional) presentation(s) -- with S5 [ download: meyerweb.com/eric/tools/s5 ]
- (obligatory) -- portfolio, portfolio, portfolio!
(*) with election of worst page

criteria for grading:
basic technical skills,
hygiene of code,
adequacy of solution(s) &
overall design.

final application(s) / NM1

criteria for grading:
originality & creativity,
technical & design challenge(s),
overall complexity & development skill(s).

- technology -- detailed discussion of examples of web programming
- style -- problems and solutions in interactive applications
- frameworks -- explorative discussion and comparison of tools, APIs, SDKs
- application(s) -- description of (existing) social network sites, mashups, or corporate sites

criteria for grading:
clarity of exposition,
understanding of technology & context(s),
originality of argument(s).

comment(s) & feedback:
oral and/or written, (partly) based
on student presentation(s) in class and online portfolio(s).
Student peer review(s) may provide
additional feedback. but will play no dominant role in grading.

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
#
@
!
(C)
Æliens
2014