creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

ideo design(s) -- hot / design thinking is more than design

_ .. / design(s) / change(s) / experience(s) / _ / .

twinkle(s) / difference(s)

  1. inspiration -- problem or opportunity
  2. ideation -- generating, developing & testing ideas
  3. implementation -- from project room to market

change by design

affordance(s) / attitude(s) / cycle(s)


[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014