creative technology / new media
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
#
@
!
print / present / slide(s) / cycle(s)
evil-diversity(s)
...
evolution in hyperdrive ... -- ...
explaining human diversity (
from this perspective)
os so new that it is like the early days of
exploration ...
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
life(s)
/ closure(s)
/ reflect(s)
/ fight(s)
/ evil genes

evil-human(s)
...
human beings ... -- ...
if we are set apart from the rest of life it
is primarily in our
behavioral flexibility
... -- ... we can adapt to new
problem(
s) in
ways
that other species cannot ...
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
life(s)
/ closure(s)
/ reflect(s)
/ fight(s)
/ evil genes

evil-leader(s)
... societal insanity is more likely when
the leaders themselves possess antisocial traits ...
...
...
...
blind(s)
judge(s)
control(s)
brain(s)
craft(s)
closure(s)
...
...
...
life(s)
/ closure(s)
/ reflect(s)
/ fight(s)
/ evil genes

evil-math(s)
life(s)
/ closure(s)
/ reflect(s)
/ fight(s)
/ evil genes

evil-therapist(s)
... the principal value of a good psychotherapist
is to enable people to ask dangerous questions
and tolerate the answers ...
...
...
...
blind(s)
judge(s)
control(s)
brain(s)
craft(s)
closure(s)
...
...
...
life(s)
/ closure(s)
/ reflect(s)
/ fight(s)
/ evil genes

evil-voyage(s)
... voyages to academic disciplines that have
been largely disconnected from eachother throughout their
histories and whose members are often as fierce
towards outsiders as any primitive tribe ...
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
life(s)
/ closure(s)
/ reflect(s)
/ fight(s)
/ evil genes

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
#
@
!
(C)
Æliens
2014