creative technology
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readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
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/ .
print / present / list / cycle(s)
link-ca1(s)
online resource(s)
As a mix of examples, tools and possible inspiration(s)
we may present the following list of links:

It must be emphasized that rather than presenting all the examples
exhaustively,
the students should be an actual selection of links
available on their site(s), since as we all should realize
an overload of examples is generally considered to
be a creativity killer.
link-ca3(s)
online resource(s)
As online resources, we suffice with a brief list of
links to online manifestations or descriptions of art.
The student is encouraged to bypass this list
and google his/her way around, searching information
and inspiration(s).

The given resources, and those found with search,
should also be looked at from the
perspective of design, that is as one
of the possible ways to present information on the web.
Use your knowledge and experience to decide on a proper
format for presentating the information about
your own project(s) on the web.
link-ca4(s)
online resource(s)
As online resources, we suffice with a brief list of
links to online descriptions of (art)
installations and technology.

The students are encouraged to find additional information and
links.
link-ca5(s)
online resource(s)
As online resources, we suffice with a brief list of
references to technology.

The students are encouraged to find additional information and
links.
link-de7(s)
online resource(s)
DE7

link-nm1(s)
online resource(s)
There is a great, tha is massive, number of online resources,
about web technology, including treatments about technology,
solutions to HCI issues, style and semantics.

For your basic as well as final assignment(s), the following resources might be useful:
example(s)

For the final assignment, look for example at the following health site(s)
health

For additional information look at create/resource-web.html.
link-nm2(s)
online resource(s)
Of the many online resources, in particular the flow(s)
from diggs.com deserve
special mention, because they apply physical principles
in an experimental way to gain understanding
of patterns of information flow on the internet,
as an example of what as been called
cultural analytics
by Lev Manovich.

After mastering the first principles of visualization,
it may be interesting to use actual (game) physics engines
for the presentation of (dynamic) data.
link-nm3(s)
online resource(s)
A wealth of technologies is available.
Of particular interest, apart from the
ready-to-apply (W)AMP stacks, are tutorials on
how to use XML in e4x scripting extensions,
and the mashup servers of wso2.
A new contendet, at the time of writing, on the RIA market is
JavaFX, which, covering a wide variety of platforms, including mobile devices, is, given the wide-spread adoption of java,
certainly of interest.

Web service APIs are available in many language environments,
including flex/as3, developed by adobe labs.
link-nm4(s)
online resource(s)
The online resources (will eventually) include
references to technologies and tools, that may be used
by the student(s) to develop VR applications
for their (final) assignment(s).

Additional information will also be gathered
during the course, by letting students take
an active part in exploring VR technologies.
link-nm5(s)
online resource(s)
The online resources provide a random collection
of links to items of interest, from
one perspective or another.

Additional information will also be gathered
during the course, by letting students take
an active part in exploring game technologies.
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C) Æiens
09/09/09
creativetechnology.eu