creative technology
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project(s)
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oratie-broeders(s)
oratie(s) -- tussen mens en machine
robot chirurgy virtual reality lab training
endoscopic chirurgy
digital lifestyle(s) patients via internet
- game(s) >> training skills for medicare of the future
prof. dr. ir. I.A.M.J. Broeders, 4/6/2009
robotica en minimaal invasieve interventie

oratie-drukker(s)
technological innovation 3th tsunami
paradox of productivity
future of design 30-50 years maturation
- game(s) >> exploration(s) of use-scenario(s)
prof. dr. J.W. Drukker, 3/12/2009
design geschiedenis

oratie-eliens(s)
creative applications web technology
interactive visualisation
game development virtual environments
prof. dr. A. Eliëns / Æ
creative technology / new media

oratie-joolingen(s)
doodle(s) simulation(s) SimQuest
Apply Create Evaluate
model to learn! computational science
- game(s) >> interactive drawing for modelling & simulation
prof. dr. W.R. van Joolingen, 4/2/2010
computationeel modelleren in onderwijssituaties

oratie-palen(s)
oratie(s) -- beter weten door beter meten
changing behavior COPD quality of life
computational adaptive testing
stoppen met roken item response theory
- game(s) >> for adaptive behavior modification(s)
prof. Job van der Palen, 11/2/2010
evaluatie en assessment in gezondheidsonderzoek

oratie-poelman(s)
oratie(s) -- product-realisme
human capabilities history of artefacts
strategic & operational procuct plan(s)
limits to growth: materials, waste,..cultural
- game(s) >> exploring limit(s) -- scenario(s) of adaptation
prof. dr. ir. Wim A. Poelman, 8/10/2009

oratie-putten(s)
oratie(s) -- kleine signalen van grote waarde
epileptic patterns visualisation monitoring
wearable brain symmetry index
neurostimulation learning rhythms judgement
- game(s) >> monitoring & correction -- scenario(s)
prof. dr. ir. Michel J.A.M. van Putten, 10/12/2009
klinische neurofysiologie

oratie-schraagen(s)
oratie(s) -- macht en onmacht der gewoonte
cognition in the wild traffic monitoring
analytical & intuitive system(s)
empathy dialog trust cooperation attention
- game(s) >> to train critical thinking and communication
prof. dr. J.M.C. Schraagen, 17/9/2009

oratie-verbeek(s)
oratie(s) -- filosofie van mens en techniek
deep brain stimulation impact of technology
material dimension(s) of morality
man is by nature artificial human existence
- game(s) >> explore application(s) & ethics of technology
prof. dr. ir. Peter-Paul Verbeek, 15/10/2009

oratie-vollenbroek(s)
oratie(s) -- zorg op afstand dichtbij
healthcare by technology video tele-consult
visual patterns remote monitoring
ambulant measurement(s) behavioral feedback
- game(s) >> explore tele-monitoring & (sensory) feedback
prof. dr. Miriam M.R. Vollenbroek-Putten, 12/11/2009
technology supported cognitive training

oratie-weerd(s)
oratie(s) -- innovatie(f) organiseren: een kwestie van balanceren
innovation journey(s) real life case study
cycle(s) of growth & decline / patterns
engaged scholarship art of balancing
- game(s) >> scenario(s) for innovation & organization
prof. dr. ir. P.C. de Weerd-Nederhof, 28/1/2010
organisatiekunde: organisatie van innovatie

oratie-wezel(s)
oratie(s) -- netwerkende breinen
measurement developing brain-like systems
brain as network / internet
power laws short distance scalable
- game(s) >> simulation & visualisation of complex networks
prof. dr. Richard J.A. van Wezel
neurofysiologie

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readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C) Æliens
09/09/09
creativetechnology.eu