creative technology
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/ .
print / present / list / cycle(s)
program-coffee(s)

program-create(s)
creative technology -- curriculum
target(s)
foundation -- year 1
- computer science and maths
- new media & smart technology -- basics
- creative applications

expertise -- year 2.5
- computer science
- business
- creative applications
- special course(s)
- new media
- smart technologies
- optional course(s)

application -- year 3
- optional course(s)
- real-life application project -- (bachelor project)

program-type(s)
desire emotion knowledge
/ game(s)
/ product(s) / map(s)
/ intelligence(s)

[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C) Æliens
09/09/09
creativetechnology.eu