creative technology / new media
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
#
@
!
print / present / list / cycle(s)
quote-artist(s)
identity / creativity
... no, at the personal level, you should accept no less than
the title of artist and aspire to earn
the right to carry the title.
And earning this right is influenced not so much by your accomplishments
as by your approach:
a relentless pursuit of perfection, where
the journey is the destination.
www.bit-101.com / from: as3 animation -- making things move

quote-book(s)
- from Stonehenge to the Apollo program
- 5000 years of engineering and related science(s)
- critical motivating force(s) -- curiosity, necessity, enlightened self-interest
- historical figures -- Leonardo di Vinci, Galileo Galilei
understanding the process
by which engineers combine scientific knowledge,
practical know-how, and human values to create the technologies
of tomorrow ...
- what is engineering -- what is it that engineers do?
- understanding the nature and impact of technology on society
from: Masterworks of Technology -- the Story of Creative Engineering, Architecture and Design, E.E. Jewis

quote-business(s)
portsmouth
- creativity
- leadership
- self knowledge
- entrepeneurship
- global awareness

quote-ca3(s)
WDYM: have fun & play?
WWGD: building a platform?
WHAT: ... math(s)?
LIFE: flow, flow, flow!
WTFI: simplicity, flexibility, unity?
CTSG: motion(s) in space!
TIME: ... does it matter?
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
topical media & game development
/ vision(s)
/ X
/ in WALL

quote-color(s)
color(s) -- painting the virtual limbo
twinkle(s) / difference(s)
he knows that there are in the soul tints more bewildering, more numberless, and more nameless than the colours of an autumn forest.
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
G.K.Chesterton Infinite Symbols
taken from: Victor Onstein bekent kleur

quote-converge(s)
digital convergence(s)
- content -- audio, video, data
- platform -- PC, TV, internet, game machine
- distribution -- how it gets to your platform

quote-create(s)
- use -- doing / adapting / making / creating
- [ideas] -- requirements / process / product
- explore -- objects as elements in design grammar
- tool(s) -- social networks / virtual worlds
- [create] -- participatory media / ...

quote-creativity(s)
twinkle(s) / difference(s)
- product(s) -- novelty or value / [culture]
- process -- unconventional thinking / idea(s)
- person(s) -- high motivation & persistence / [intensity]
- problem(s) -- vague & ill-defined / [reformulation(s)]
Newell & Shaw (1962), from R.L. Glass Software Creativity 2.0

quote-culture(s)
culturalization -- in the context of information technology
... culturalization within the broader context of information technology (IT) can also be read as a moment of anticipation, a tactical sidetrack in response to the long-term decline of the engineering class in the West. The hegemonic role of computer scientists as inventors can easily been understood, but wasn't going to last forever. Different fields of knowledge, from human computer interaction to usability and new media studies, have ll in their own ways proclaimed the coming of the cultural turn.

quote-defragment(s)
defragment -- (y)our mind(s) / flow(s)
- chose your dominant setup
- identify necessary information
- establish priorities
- ignore the unimportant
- run a dry test
project(s)
/ discipline(s)
/ blog(s)

quote-discipline(s)
- pursue what you love -- passion fuels focus / perseverance
- do the hardest work first -- toward pleasure, away pain
- practice intensely -- no longer than 90 minute
- seek expert feedback -- in intermittent doses
- take regular renewal breaks -- metabolize/embed learning
- ritualize practice -- will and discipline are wildly overrated
blogs.hbr.org/cs/2010/08/six_keys_to.html

quote-economy(s)
layer(s) -- experience economy
level | function | attribute | product | measure(s) | process |
agriculture | extract | natural | commodities | quantity | trader/market |
industrial | make | standardized | goods | price | manufacturer/customer |
post-industrial | deliver | customized | service(s) | quality | provider/client |
now | stage | personal | experience(s) | authenticity | stager/guest |
post-experience | guide | individual | transformation(s) | change | elicitor/aspirant |

quote-education(s)
twinkle(s) / difference(s)
1940 by James Bryant Conant / blog(s)
...
...
...
brain(s)
engine(s)
script(s)
control(s)
narrative(s)
impact(s)
closure(s)
...
...
...

quote-engineer(s)
twinkle(s) / difference(s)
the 20th century is the century of engineers ...
Der Man ohne Eigenschaften
/ human(s)
/ scenario(s)

quote-ethic(s)
creative technology -- ethic(s)
ethically informed
morally inclined

quote-game(s)
- game space(s) -- possibility space(s)
- model(s) -- metaphor(s) / narrative(s)
- interaction loop(s) -- success/failure
- relation(s) -- real/virtual
- world(s) -- specific/abstract
- player(s) -- hardcore / casual
- grouping(s) -- competition(s) / specialization(s)
- behavior(s) -- state machine

quote-initiate(s)
infospere(s) -- enhancing or augmenting?
... now, to be clear, information and communication technologies are not augmenting or empowering in the sense just explained. They instead create environments that the user is then enabled to enter through (possibly friendly) gateways. It is a form of initiation.
future of the infospere(s)

quote-knowledge(s)
knowledge management -- data, information, knowledge
- acquisition -- from person(s)/(sensor) data source(s)
- modelling -- representation(s) & storage
- retrieval -- find connection(s) & context(s)
- re-use -- employing relation(s) between chunks
- publishing -- multiple formats/modalities/platforms
- maintenance -- consistent update(s), in-time
Kieron O'Hara: Plato and the Internet

quote-landgenoten(s)
twinkle(s) / difference(s)
... terwijl het gebruik van 'social media' professioneel toeneemt, velen het een verrijking in hun leven (prive en werk) vinden, zien we een Koningin met een waarschuwende vinger wijzen naar Internet, Twitter, Hyves, Facebook ...
blog(s)

quote-landscape(s)
socio-digital landscape -- value(s)
how we ought to interact with technology in the new world ...
... moral investigation of why technology has a role ...
other discipline(s) from the arts & humanities will become more relevant ...

quote-learn(s)
...
...
...
brain(s)
engine(s)
script(s)
control(s)
narrative(s)
impact(s)
closure(s)
...
...
...

quote-learning(s)
identity / creativity
- experiencing the world in new ways
- forming new affiliations
- preparation for future learning
situated cognition in a semiotic domain
experiment(s) /
critical learning

quote-life(s)
disclaimer(s): some of the material may seem distasteful or even shocking, and as such do not represent the panel(s) opinion. Æ

quote-math(s)
the 20th century is the century of
...
?
it is a melancholy experience for a professional ...
to find himself writing, not ...
but 'about' ...
The function of a ...
is to do something, ...,
to add to ...,
and not to talk about what he or other ...
have done.
human(s)
/ scenario(s)
/ reference(s)

quote-media(s)
twinkle(s) / difference(s)
... to produce a media literate citizenry, media literacy education will have to be included across the curriculum and at all grade levels, including higher education, with each educator doing an appropriate piece, and each piece being valued for its contribution to the ultimate goal.
challenge(s) /
cultural analytic(s)
/ amlainfo.org
/ present(s)

quote-method(s)
- analogy/metaphor -- similarity & figures of speech
- brainstorming -- large quantity of ideas in short time
- extrapolation(s) -- apply proven techniques to new problem
- progressive abstraction technique -- alternative definition(s)
- 5W+H technique -- Who-What-Where-When-Why+How
- force field analysis -- identify forces ... solution(s)
- peaceful setting -- relax and open mental process(es)
- problem reversal(s) -- to provide a different framework
- association(s)/images technique -- natural inclination(s)
- wishful thinking -- counteract (too much) analytic(s).

quote-mission(s)
technology fuelled
creative game(s)
and activities
for team builing
marketing and sales
personality training
or just fun

quote-pareidolia(s)
identity / creativity
pareidolia (n)
the erroneous or fanciful perception of a clear pattern or meaning in something that is actually random or ambiguous.
classic(s)
/ education(s)
/ theme(s)
/ scenario(s)

quote-politic(s)
twinkle(s) / difference(s)
... we shook hands,
my inability to remember that particular moment more precisely is
disappointing: the handshake is the treshold act,
the beginning of politics.
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
anonymous: primary colors -- a novel of politics

quote-principle(s)
educational principles
- learner-centered environment
- active appropriate practice
- experiential learning
- interpersonal communication and feedback
- multi-disciplinary collaboration
- student responsibility and self-motivated learning
- consistent instructional elements

quote-processing(s)
processing -- bridging art(s) & technology
- software is a unique medium with unique qualities
- every programming language is a distinct material
- sketching is necessary for the development of ideas
- programming is not just for engineers

quote-represent(s)
twinkle(s) / difference(s)
It has been one of the grave misconceptions of
new media art to assume that new technologies
would break with the
paradigm(s) of representation(s),
perception(s) and cognition(s)
to the extent that the effect(s) of that break
could exclusively be articulated by means of these technologies.
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
Andreas Broeckmann -- Deep Screen - Art in Digital Culture

quote-shadow(s)
data shadow = digital profile generated from data garnered from a user's online habits

quote-simulation(s)
...
|
game play, model-based simulation, exploration |

- game cycle -- turns in subsequent rounds
- simulation(s) -- world (climate) model
- exploration -- by means of interactive video
game elements / XIMPEL

quote-skill(s)
- one of the big three (.NET, Java, PHP)
- rich internet applications (RIAs)
- web development
- web services
- soft skills
- one dynamic and/or functional programming language
- agile methodologies
- domain knowledge
- development hygiene
- mobile development

quote-skin(s)
watch / space(s)
the skin is the deepest part of man.
truth(s)
/ color(s)
/ beauty
/ slogan(s)
/ Paul Valery

quote-sphere(s)
- absence of friction -- superconductivity (data = process)
- ecosystem(s) -- absorbing all other space(s)
- evolution of inforg(s) -- dependent, more online than sleep?
...
...
...
brain(s)
engine(s)
script(s)
control(s)
narrative(s)
impact(s)
closure(s)
...
...
...

quote-tinag(s)
- computer/console/video games.
- role-playing games
- live action role-playing games
- massively multiplayer online role-playing games
- viral marketing/internet hoaxes


quote-value(s)
[
]
ethic(s) / mission(s)
[
]
being human is not simply a label ...
... it is about a set of aspirations
...
recognizing those aspirations and striving to realise
them can make the world we live in one to celebrate
rather than fear ...
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
moral(s)
/ theme(s)
/ plan(s)
/ quest(s)
/ ritual(s)
/ manifesto(s)

quote-violence(s)
social media -- is twitter evil?
twinkle(s) / difference(s)
fast-moving television or virtual game(s)
... in a media culture in which violence and suffering become an endless show, be it in fiction or in infotainment, indifference to the vision of human suffering gradually sets in, ...
USC media scholar Manuel Castells (Brain and Creativity Institute)

quote-watch(s)
innovation(s) / creativity

quote-wave(s)
yahoo -- developer.yahoo.com
del.icio.us -- del.icio.us/help/api
technorati -- www.technorati.com/developers
flickr -- www.flickr.com/services
google -- code.google.com
ebay -- developer.ebay.com
REACTIVE ==> CREATIVE!?

quote-yet(s)
inforg(s) -- are we there yet?
- battery life -- are we running out of power?
- google object(s) -- where are my glasses?
- digital migration(s) -- the post-computer revolution?
- time connected -- more online than sleep?
- virtual assets -- what is for sale?
...
...
...
brain(s)
engine(s)
script(s)
control(s)
narrative(s)
impact(s)
closure(s)
...
...
...

[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
#
@
!
(C)
Æliens
2014