creative technology / new media
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readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ *
@
#
!
present / print / bounce(s)
masterclass -- creative technology
Edwin Dertien, Angelika Mader & A. Eliens (2009)

narrowcast(s) & game(s) for public transport
- context/setting -- screens in bus & tram(s)
- assignment(s) -- create personalized information (using RFID)
- exploration(s) -- narrative(s) involving multiple passengers
- suggestion(s) -- think visual!

workshop(s) -- design (y)our idea(s)
- question(s) -- who, where, what (magical powers)?
- self-representation(s) -- sketch (y)our avatar(s) with attributes, in context
- (associative) story-line(s) -- chain(s) in group(s)
- game map(s)/world(s) -- layout & decoration(s) of (y)our transport system(s)
- location(s)/representation(s)/game(s) -- design mini-game(s) in context

session(s) -- 11, 12, 18, 19, 25 may 2008, 13.00-17.00
- introduction -- theme(s), processing, sensor(s)
- idea(s) -- context, narrative(s), game mechanics, smart technology
- development(s) -- hardware, software, assets, design
- development(s) -- hardware, software, assets, design
- presentation(s) -- pitch & demonstration(s)

processing -- bridging art(s) & technology
- software is a unique medium with unique qualities
- every programming language is a distinct material
- sketching is necessary for the development of ideas
- programming is not just for engineers

twinkle(s) / difference(s)
gaming is a waste of time
/ MW2008 / design
/ game(s)
/ ximpel


- a networked world -- you make it work [engineering, management] -- not network maintenance!
- everything is connected -- you make the connections [mediator, management]
- everything is intertwinkled (Ted Nelson) -- you make it twinkle [the creative track]

identity / creativity
... no, at the personal level, you should accept no less than
the title of artist and aspire to earn
the right to carry the title.
And earning this right is influenced not so much by your accomplishments
as by your approach:
a relentless pursuit of perfection, where
the journey is the destination.
www.bit-101.com / from: as3 animation -- making things move

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ *
@
#
!
(C)
Æliens
2013