creative technology / new media
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
design
-- art, science or form of mathematics?
_
..
/
role(s)
/
life(s)
/
form(s)
/
HCI
/
obstacle(s)
/
science
/
_
/
.
divergence
transformation
convergence
community
experience
...
value analysis
system(s)
brainstorming
...
...
product(s)
...
...
dependency graphs
component(s)
...
...
requirements
John Chris Jones -- Design Methods
/
play
/
tribe(s)
/
network(s)
/
identity
/
flow(s)
/
chart(s)
/
cycle(s)
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
(
C
)
Æliens
2014