creative technology / new media
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
/
*
@
#
!
failure
(
s
) --
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
... much advice on how to perform to the best of our abilities will surprisingly tell us not to play in order to succeed but to learn ...
experiment
knowledge
illusion
scratch
engine
craft
maze
run
ar
x
fight(s)
/
frame(s)
/
life(s)
/
pattern(s)
/
space(s)
/
art of failure
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
/
*
@
#
!
(
C
)
Æliens
2014