creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

flow(s) -- action(s) / of optimal experience

_ .. / / social / experiment(s) / create / art(s) / _ / .

identity / creativity

the concept of flow is useful not only in helping individual(s) improve the quality of their life, but also in pointing out how public action should be directed ...

experiment knowledge illusion scratch engine craft maze run ar x

error(s) / play(s) / confession(s)

project(s) / pattern(s) / change(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014