creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

flow(s) -- the psychology of optimal experience

_ .. / / social / experiment(s) / create / art(s) / _ / .


what happens with the mind?

flow(s) / experience / happiness

consciousness = intentionally ordered information
intention(s) == force that keeps information ordered

a phenomenological theory of consciousness based on information theory

robot(s) / paper(s) / Mihaly Csikszentmihalyi, 1991

play / game(s) / digital(s) / pattern(s) / change(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014