creative technology / new media
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
#
@
!
game(s) -- document(s)
- vision of the game -- summary, game goals, mood/theme
- features -- environments, mechanics, interactions
- game mechanics -- traversal, camera control & movements
- combat -- targeting, charge-ups, defense, combo(s)
- challenges -- enemies, strength & weakness, attacks, AI & NPC(s)
- environmental designs -- terrain, interaction, danger, scope
- characters -- attributes, locations, destination(s)
- level design -- layout, maps & hotspots, puzzle(s)

[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
#
@
!
(C)
Æliens
2014