creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

game(s) -- answer(s) / workshop(s) / education(s) / ritual(s) / goal(s)


_ .. / instinct(s) / world(s) / quest(s) / science(s) / place(s) / _ / .


cacm: science of games -- editorial(s) / reference(s)

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014