creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

talk show tell print

digital ground(s) -- extensible(s)

_ .. / idea(s) / change(s) / program(s) / space(s) / _ / .

twinkle(s) / difference(s)

... extensibility must be casual ...
learning and configuring cannot place too much burden on the users
... casual access and random extensibility require much more elegant location models.

play / observe(s) / game(s) / cycle(s)



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

(C) Æliens 2013