creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

digital ground(s) -- invisible(s)

_ .. / idea(s) / change(s) / program(s) / space(s) / _ / .

twinkle(s) / difference(s)


the most profound technologies are those that disappear

experiment knowledge illusion scratch engine craft maze run ar x


Mark Weiser

pervasive(s) / screen(s) / observe(s) / game(s) / cycle(s)



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014