creative technology / new media
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ *
@
#
!
twinkle(s) / difference(s)
this demonstrates that even in us well-dressed mammals,
visceral factors such as gestures, temperature and smell
still influence the establishment of rank.
this also guarantees that although telecommunications have
taken over information exchange, they may never replace
face-to-face meetings for exchanging power and opportunity.
observe(s)
/ game(s)

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
/
*
@
#
!
(C)
Æliens
2013