creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

talk show tell print

digital ground(s) -- body language(s) matter(s)

_ .. / idea(s) / change(s) / program(s) / space(s) / _ / .

twinkle(s) / difference(s)

this demonstrates that even in us well-dressed mammals, visceral factors such as gestures, temperature and smell still influence the establishment of rank.
this also guarantees that although telecommunications have taken over information exchange, they may never replace face-to-face meetings for exchanging power and opportunity.

observe(s) / game(s)

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

(C) Æliens 2013