creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

talk show tell print

digital ground(s) -- world(s)

_ .. / idea(s) / change(s) / program(s) / space(s) / _ / .

twinkle(s) / difference(s)

... even before reliability becomes an issue, the programmability of the physical world has been the prime objection to pervasive computing ...
we have neither the time to program so many systems ourselves, nor the willingness to accept how others might program them for us ...

play / stupid(s) / observe(s) / game(s) / cycle(s)



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

(C) Æliens 2013