creative technology
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

talk show tell print

SG

advice for the student(s)

Taking place at the end of your second year, the game development course should be taken as an opportunity to demonstrate your skill(s), and, as a team effort, to produce something worthwhile, continuing on your earlier effort(s) in the virtual environments course, possibly in combination with hybrid world(s), the creative application taking place in the same period.

[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

(C) Æliens 09/09/09
creativetechnology.eu