creative technology
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
hint(s) for the instructor(s)
Very likely, the student(s) will have more
knowledge about
actual game(s)
and
game play than the instrutor(s).
That is not necessarily a bad thing, on the contrary,
it allows the instructor(s) to actively involve the student(s) in
the
selection of case studies
and the
design of a game, giving
the instructor(s) ample opportunity to exercise
their skill(s) in
supervision and
monitoring progress,
as well as (possibly) realizing their
creative idea(s) in game design.
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
(C) Æliens
09/09/09
creativetechnology.eu