creative technology
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

talk show tell print

SG

hint(s) for the instructor(s)

Very likely, the student(s) will have more knowledge about actual game(s) and game play than the instrutor(s). That is not necessarily a bad thing, on the contrary, it allows the instructor(s) to actively involve the student(s) in the selection of case studies and the design of a game, giving the instructor(s) ample opportunity to exercise their skill(s) in supervision and monitoring progress, as well as (possibly) realizing their creative idea(s) in game design.
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) interactive visualization / serious games resource(s) _ / .

(C) Æliens 09/09/09
creativetechnology.eu