creative technology
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
lab(s) --
inspiration(s)
/
resource(s)
CTSG
/
FAQ
/
CA3
/
design
/
interactive multimedia
install: everything you need
explore:
game(s) --
www.nanomission.org
(
youtube
) /
CTSG
/
inspiration(s)
multi touch audio --
www.niftysystems.nl/audio
motion capture --
www.xsens.com
QR Cloud Project --
www.golfstromen.nl/work/qr-cloud-project
/ (
www.i-nigma.mobi
/
reader.kaywa.com
) [
www.kunstbijdekey.nl
]
augmented reality --
layar.com
/
AR for Unity
interactive storytelling --
www.storytron.com
storytelling/RPG --
www.obsidianportal.com
interactive installation(s) --
www.cinekid.nl/nl/festivalprogram/part/19
for kid(s)? --
gamestudio.hetklokhuis.nl
teaser(s) --
assassinscreed.uk.ubi.com/assassins-creed-2/teaser
social network(s) --
elgg.org
/
www.ning.com
building(s) --
sketchup.google.com/3dwh/buildingmaker.html
map(s) again --
www.umapper.com/blog/?p=1596
game development --
developer.valvesoftware.com
/
developer.nvidia.com/object/udk.html
/
social.bioware.com
tools --
www.thegamecreators.com
/
software
open frameworks --
www.openframeworks.cc
about unity --
control-online.nl
ARG --
www.aheadofthegame.eu
puzzle(s) --
www.daveszulborski.com
/
www.futurlab.co.uk/portfolio.php
online(s) --
creativity-online.com
read:
manual(s) --
en.flossmanuals.net
urban myth(s) --
creative technology
/
new media
competition(s) --
www.dmlcompetition.net
/
learning lab(s)
lense(s) --
artofgamedesign.com/cards
when we play game(s) --
thismightbeagame.blogspot.com/2007/02/why-we-make-ubiquitous-game-our.html
co-creative gamer(s) --
scan.net.au/scan/journal/display.php?journal_id=16
bio sense --
www.clubofamsterdam.com/event.asp?contentid=807
smart environment(s) --
book(s)
about --
interactive space(s) -- the CTSG: bridging the real and virtual
lookat --
inspiration(s)
goal(s) --
www.jesperjuul.net/text/withoutagoal
installation(s) --
www.kasperkamperman.com
game description format(s) --
form(s)
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
(C)
Æliens
09/09/09
creativetechnology.eu