creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

moral(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

moral(s) / question(s) / value(s)

... selection by consequence(s) ... was first recognized in natural selection, but it also accounts for the shaping and maintenance of the behavior of the individual, and the evolution of culture(s) ... (B.F. Skinner)

science, morality and modern life

academic(s) / theme(s) / answer(s) / ethic(s) / dilemma(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ


[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014