creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

present / print

panel(s) -- second (virtual/real) life!?

new(s) -- how many lives can a person have?

second life / 12 june


(*) demo(s)

theme(s) -- second (virtual/real) life!?

The panel will address the relation between real life and virtual environments, such as second life. With demonstrations and discussions, the panel will investigate to what extent and how second life contributes to or provides:

experiment(s) / dream(s)


question(s) -- second life in (y)our experience (economy)

_ .. / human(s) / relationship(s) / experience economy / _ / .


twinkle(s) / difference(s)


panel(s) / experience economy / opinion(s) / sphere(s) / sleep

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)


topic(s) -- second (virtual/real) life!?

disclaimer(s): some of the material may seem distasteful or even shocking, and as such do not represent the panel(s) opinion. Æ


[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014