creative technology
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
present / print / bounce(s)
lost in science -- challenge(s) / the supposed maturity of engineering / CS
A. Eliens, 2008 / tag(s)
yahoo -- developer.yahoo.com
del.icio.us -- del.icio.us/help/api
technorati -- www.technorati.com/developers
flickr -- www.flickr.com/services
google -- code.google.com
ebay -- developer.ebay.com
REACTIVE ==> CREATIVE!?

ICT challenge(s) [3/5]
concept(s)
model(s)
problem(s)

ICT challenge(s) [5/5]
computer science(s) -- magic

- exploratory development -- advanced information systems, human-computer interfaces
- multimedia technology -- 3D graphics, animation, (serious) game(s), virtual environments
- scientific context -- user evaluation, media theory, mathematics, logic, convergence, standards, retrieval

random thought(s) -- without thinking / inspiration(s)

reflection(s) -- multimedia / serious game(s)
- benefit(s) -- personal exploration(s) / technology
- risk(s) -- (self) discipline(s) / aspiration(s)
exploratory research

- a networked world -- you make it work [engineering, management] -- not network maintenance!
- everything is connected -- you make the connections [mediator, management]
- everything is intertwinkled (Ted Nelson) -- you make it twinkle [the creative track]

twinkle(s) / difference(s)
gaming is a waste of time
/ MW2008 / design
/ game(s)
/ ximpel

[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
(C) Æliens
09/09/09
creativetechnology.eu