creative technology / new media
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
/
*
@
#
!
creative technology -- curriculum
target(s)
foundation -- year 1
computer science and maths
new media & smart technology -- basics
creative applications
expertise -- year 2.5
computer science
business
creative applications
special course(s)
new media
smart technologies
optional course(s)
application -- year 3
optional course(s)
real-life application project -- (bachelor project)
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
/
*
@
#
!
(
C
)
Æliens
2013