creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

representation(s) -- media / fallacies of new media art(s)

_ .. / skin(s) / moral(s) / color(s) / question(s) / _ / .

twinkle(s) / difference(s)

It has been one of the grave misconceptions of new media art to assume that new technologies would break with the paradigm(s) of representation(s), perception(s) and cognition(s) to the extent that the effect(s) of that break could exclusively be articulated by means of these technologies.

experiment knowledge illusion scratch engine craft maze run ar x

Andreas Broeckmann -- Deep Screen - Art in Digital Culture

play / story / game(s) / human(s) / media / truth(s) / cycle(s) ! Æ



[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014