creative technology
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
game(s)
-- perspective(s): structure / presentation / functionality
design
/
world(s)
/
space(s)
/
_
/
.
rule-based
space -- mathematics, physics, AI
mediated
-- image(s), cinematic(s), animation(s)
fictional
(imaginary) space -- story & plot
play
-- game mechanics, interface(s), hardware
social
space -- context, rank(s), multiplayer
from: Michael Nitsche -- Video Game Spaces -- Image, Play and Structure in 3D Worlds
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C)
Æliens
09/09/09
creativetechnology.eu