creative technology
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
- CT(S)G -- serious
- CT(U)G -- urban
- CT(P)G -- private
- CT(E)G -- education/math
- CT(R)G -- locative
- CT(S)G -- social
- CT(L)G -- language
- CT(A)G -- alternate reality
- CT(S)G -- superpower(s)
- CT(H)G -- home lab/smart XP

- [Replay] Eliens A. and Ruttkay Z. (2009),
- record, replay & reflect -- a framework for understanding (serious) game play,
In Proc. Euromedia 2009, Brugge, Belgium
- [Game] Eliens A. and Ruttkay Z. (2009),
- math game(s) -- an alternative (approach) to teaching math?,
In Proc. GAME-ON 2009, Dusseldorf, Germany
- [Workshop] Eliens A. (2010),
- creative technology -- the CTSG: game design in 7 steps,
accepted for GAME-ON Asia 2010, Shanghai, China
- [Space] Eliens A. (2010),
- interactive space(s) -- the CTSG: bridging the real and virtual,
accepted for GAME-ON Asia 2010, Shanghai, China
- [Elements] Eliens A. (2010),
- elements of a chinese language game,
accepted for GAME-ON Asia 2010, Shanghai, China


[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
(C) Æliens
09/09/09
creativetechnology.eu