creative technology
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/ .
Games are increasingly beong recognized as valuable
tools in an educational environment, and corporate learning.
With the growing attention for
serious games,
it becomes likely that we will find our students
active in
game development,
in either one of the following roles or activities:
scenario(s) -- game development
- theme(s) & storyline(s) -- setting the context
- style & visual(s) -- creating the appeal
- asset development -- to embody the game
- interaction & experience design -- to promote involvement

Despite the wide range of possible roles,
whatever role is taken, however, our graduates will
distinguish themselves by their level of technical expertise.
[]
readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C) Æliens
09/09/09
creativetechnology.eu