creative technology / new media
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
/
*
@
#
!
structure(s)
--
material(s)
/
cycle(s)
_
..
/
/
machine(s)
/
art(s)
/
change(s)
/
human(s)
/
reading(s)
/
_
/
.
structure-ca1(s)
structure-ca3(s)
structure-ca4(s)
structure-ca5(s)
structure-ce(s)
structure-de7(s)
structure-ethic(s)
structure-iv(s)
structure-math(s)
structure-nm1(s)
structure-nm2(s)
structure-nm3(s)
structure-nm4(s)
structure-nm5(s)
structure-sg(s)
/
complex-entropy(s)
complex-math(s)
complex-system(s)
complex-work(s)
/
norm-ethic(s)
norm-game(s)
norm-math(s)
norm-skill(s)
norm-trust(s)
/
failure-advice(s)
failure-art(s)
failure-game(s)
failure-joy(s)
failure-life(s)
failure-math(s)
failure-paradox(s)
failure-play(s)
failure-rule(s)
failure-serious(s)
failure-space(s)
failure-trick(s)
failure-utopia(s)
/
serious-ignorance(s)
serious-math(s)
serious-pain(s)
serious-style(s)
serious-theory(s)
/
matrix-math(s)
matrix-poker(s)
matrix-system(s)
/
education-centre(s)
education-engineer(s)
education-ethic(s)
education-game(s)
education-illusion(s)
education-know(s)
education-math(s)
education-modern(s)
education-skill(s)
education-trap(s)
education-value(s)
education-web(s)
/
_
..
/
/
machine(s)
/
art(s)
/
change(s)
/
human(s)
/
reading(s)
/
_
/
.
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
/
*
@
#
!
(
C
)
Æliens
2013