creative technology / new media
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ *
@
#
!
course structure
The course does require active participation of the
student(s), not only in exploring the technolgy by
making the assignments, but also by presenting
solutions and problems in class.
session(s)
- introduction of (rich) media platform(s)
- basic assignment(s) -- animation (1)
- essentials of animation and visualisation
- basic assignment(s) -- visualization (2)
- principles of interactive information presentation
- basic assignment(s) -- interaction (3)
- elements of data-driven information systems
- presentation of final assignment(s)

At this stage it is not clear whether to enforce
the use of one particular technology,
flex/as3 or
processing, to use multiple technologies,
or to allow students a choice of technologies,
which would then also include
javascript,
Ch and
C++.
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
/
*
@
#
!
(C)
Æliens
2013