topical media & game development
frog design(s)
-- step(s)
_
..
/
design(s)
/
change(s)
/
future(s)
/
game(s)
/
machine(s)
/
_
/
.
groundwork -- preparation(s) & research
creative collaboration(s) -- result-driven team work
marketing -- refining & optimizing
esslinger, a fine line
/
cycle(s)