topical media & game development
ideo design(s)
-- ways to kill a brainstorm(er)
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design(s)
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change(s)
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experience(s)
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the boss gets to speak first
everybody gets a turn
experts only please!
do it off-site
no silly stuff
write down everything!
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the art of innovation
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weirdo(s)
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attitude(s)
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rule(s)
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journey(s)
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cycle(s)
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