game(s) -- dynamic(s) / adding a game layer on top of everything

gogbot(s) / / moore law(s) / inspire(s) / imagination(s) / _ / .

  • appointment(s) -- in which you must succeed / in time
  • influence & status -- achievement(s) / I want this!
  • progression(s) -- towards completion(s) / monitor(s)
  • communal discovery -- cooperation(s) / reward(s)

chorewars.com / tip(s) for real / mechanic(s)

play / / addiction(s) / / challenge(s) / ground(s) / skill(s) / cycle(s)


[root][][vision](-/*)[image]//[x]show[<|%|>]map[fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...

* / (b w) [r g b] (s g) / [-]