creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

CA2: LIVING AND WORKING TOMORROW


creative technology


creative applications and projects form
the core of creative technology,
as they allow for student initiative,
a high degree of autonomy,
problem finding and cooperation,
yet within a structure that facilitates feedback
and promotes a high level of achievement.

INFORMATION

_ .. / / machine(s) / art(s) / change(s) / human(s) / reading(s) / _ / .


[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014