creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

SG: SERIOUS GAMES

creative technology

... games increasingly become important in
digital learning and corporate training,
and are appealing for conceptual reasons
as well as their sensorial impact, ...
we will study the analysis and critical comparison of games,
as well as game design & development ...

INFORMATION

speak(s) / common(s) / slide(s) / session(s) / cycle(s) / communication(s) / talk(s)

_ .. / / machine(s) / art(s) / change(s) / human(s) / reading(s) / _ / .


[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014