Movement Vectors - Simple Physics (3)
Some Code:
if(space) // Accelerate in currect direction
speed = speed + direction*0.01;
if(left) // Turn left
direction = (new SFRotation(0,1,0, 0.1)).
multVec(direction);
if(right) // Turn right
direction = (new SFRotation(0,1,0,-0.1)).
multVec(direction);
position = position + speed;