topical media & game development

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Cylinder


  Cylinder { 
      field    SFBool    bottom  TRUE
      field    SFFloat   height  2         # (0,)
      field    SFFloat   radius  1         # (0,)
      field    SFBool    side    TRUE
      field    SFBool    top     TRUE
    }
  

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 23/08/2009

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