topical media & game development
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
shader(s)
dossier(s)
/
local
/
music
example shaders
shader-camera-dolphin.vr
shader-camera.vr
shader-layer.vr
shader-main-camera-dolphin.vr
shader-main-camera.vr
shader-main-clock.vr
shader-main-product.vr
shader-scene-camera.vr
shader-scene-product.vr
shader-scene.vr
shader-scenerender.vr
shader-valid.vr
shader-crystal
shader-hypno
shader-index-dolphin
shader-index
shader-main
shader-plane
shader-tunnel
shader-vortex
phl-black.phl
phl-cartoon.phl
phl-comic.phl
phl-dizzy.phl
phl-edgedetect-color.phl
phl-edgedetect.phl
phl-general.phl
phl-gray-ofs.phl
phl-gray.phl
phl-hsv.phl
phl-identity.phl
phl-laplace.phl
phl-outline.phl
phl-quant.phl
phl-sepia.phl
phl-toon.phl
phl-toon2.phl
phl-toon3.phl
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.