topical media & game development

Æliens

Creative Technology 2009

  • im goeun -- www.imgoeun.kr / www.youtube.com/user/imgoeun
  • making sense -- www.bnet.com/2346-13058_23-382821-57.html?tag=content
  • clip(s) -- www.cityoneminutes.org
  • martijn brakenhof -- www.devoidofstars.com
  • soundwalk(s) -- louisvuittonsoundwalk.com
  • brand(s) -- www.slideshare.net/guest1929d4/branding-in-a-troubled-economy-1088653
  • generative -- jot.eriknatzke.com
  • draw & play -- www.mijnnaamishaas.nl
  • aanschouw -- www.aanschouw.nl / www.digitalexit.net
  • park(s) -- www.cleoag.ru/labs/flex/parkseasons/
  • artist statement(s) -- www.eciad.ca/wc/artstate.htm
  • marek's choice -- www.youtube.com/watch?v=8rjyVF6a4xo
  • demoscene -- pilgrimage.scene.org/demoscene.html
  • me me me -- www.mediamatic.net/set-28522-en.html
  • sonic acts -- www.sonicacts.com/wordpress
  • rgb xyz (brelin) -- www.technicolon.com
  • verbal -- janstephens.wordpress.com/category/animation/
  • self representation -- www.mediamatic.net/artefact-28528-en.html
  • fractals -- zenbullets.com/blog/?page_id=80
  • computational art -- www.actionscript.com/flashweek/00000655.html
  • velve strike -- www.opensorcery.net/velvet-strike/
  • eavesdropping -- www.oddible.com/eavesdropping/rhizome
  • art -- rhizome.org
  • ungravity -- www.ungravity.org
  • web principle(s) -- www.jisc.ac.uk/media/documents/events/2007/03/jisc_tom_loosemore.pdf
  • tour -- www.grandtour2007.com/welcome_01_en.html
  • opensorcery -- www.opensorcery.net
  • beckers -- www.galerie-beckers.de
  • netzhammer -- www.netzhammer.com
  • bone -- www.bone.nl
  • noise -- www.radiolist.org
  • nobudget -- www.nobudget.org/en.htm
  • art -- www.deviantart.com
  • one minute -- www.theoneminutes.org
  • demo -- www.iam-online.nl
  • film -- www.amsterdamfilmexperience.com
  • competition (?) -- new school for design
  • fabrique -- www.fabrique.nl/index.asp?id=3
  • design -- www.nederlandsedesignprijzen.nl
  • universe -- www.wefeelfine.org
  • wefeelfine -- www.wefeelfine.org
  • interactivity -- www.mediamatic.net/article-5977-en.html
  • reading -- www.mediamatic.net/article-5770-nl.html?lang=en
  • china digital project -- wiki.dspace.org/index.php//ChinaDigitalMuseumProject
  • (peach) -- peach.blender.org/
  • (orange) -- orange.blender.org/
  • lapstick -- www.lapstick.com
  • MU -- learntoloveyoumore.com
  • high rise -- www.rotterdam2007.nl/english
  • urban -- www.urbanaction.eu
  • stoneroos --www.stoneroos.nl/
  • dream?A -- www.dreamamsterdam.nl
  • installations -- www.inside-installations.org
  • contest -- mail.elsevier-alerts.com/go.asp?/bESB001/mVZ47Z3/u2X9H4/xMRIU6
  • beeld canon -- eenvandaag.nl/index.php?module=PX_Story&type=user&func=view&cid=437
  • 3dstudio.nl -- nl.3dstudio.eu/
  • 3d total == www.3dtotal.com/
  • digital art -- mail.elsevier-alerts.com/go.asp?/bESB001/mUGL7W3/u2X9H4/x5CKJ6
  • menuez -- www.menuez.com/
  • museum in time -- www.tijdelijkmuseumamsterdam.nl/
  • product-world -- studiolab.io.tudelft.nl/pasman/ProductWorld (...)
  • rutger -- www.rutgervd.nl
  • souvenirs -- www.souvenirsfromtheearth.com/
  • design -- www.premsela.org/
  • airplay -- www.airplaydirect.com/
  • DEF07 -- www.deaf07.nl/
  • virtual tour -- www.360masters.com/
  • cms -- www.typo3.com/
  • media -- www.miramedia.nl
  • aesthetics -- pegasus.cc.ucf.edu/~janzb/aesthetics
  • visual culture -- www.google.com/search?q=visual+culture
  • unheard -- www.unheardfilm.nl
  • VJ -- www.vjcultuur.nl
  • 3D -- www.eonreality.com/news/eon-articles.html
  • augmented reality -- www.artoolworks.com/
  • flash -- www.seraph.nl/old.html
  • uncontrollable -- www.secrettechnology.com/mouse/undirection.html
  • dhtml -- www.dhteumeuleu.com
  • food -- www.platform21.com
  • contest (game design) -- www.kunstbende.nl
  • sound and vision -- www.beeldengeluid.nl/template_subnav.jsp?navname=collecties&category=collecties&flash=true
  • vk.tv -- www.volkskrant.nl/static/video/ombouw.html?clipID=0&categoryID=500
  • triangle -- www.scottmccloud.com/inventions/triangle/triangle.html
  • video game aesthetics -- modetwo.net/users/nachimir/vga
  • information aesthetics -- infosthetics.com
  • everything bad -- www.vpro.nl/programma/detoekomst/afleveringen/26025012/items/26516176
  • game over -- www.vpro.nl/programma/detoekomst/afleveringen/26025012
  • visual sensations -- www.visualsensations.nl
  • games -- www.crossmediagames.com
  • music -- www.musicovery.com
  • msdewey -- www.msdewey.com
  • alvy -- alvyray.com/
  • accad -- accad.osu.edu
  • garden -- www.mediamatic.net/artefact-12501-en.html
  • kleur -- www.stuwing.nl/loods6_06/images/uitnodiging.html
  • panoramax -- www.panoramax.net/
  • blender -- blender.org/cms/Proceedings.787.0.html
  • artefacts -- www.virtueelplatform.nl/artefact-3047-en.html
  • museum -- imaginarymuseum.org (images / text)
  • perception -- research.microsoft.com/~ggr (...)
  • narrative -- www.mediamatic.net/artefact-12379-en.html
  • vfx -- www.vfx2006.nl
  • society -- www.mediawijsheid.org
  • web design -- www.decadeofwebdesign.org
  • culture -- www.networkcultures.org/portal
  • dejima -- www.dejimafilmfestival.nl/en
  • media -- www.mediawijsheid.org
  • muse -- www.archimuse.com/mw2007
  • chart -- www.chart.ac.uk
  • net art -- www.chart.ac.uk/chart2006/abstracts/laforet.html
  • read my lips -- www.fugly.com/videos/795/readmylips.html
  • critical computing -- www.aarhus2005.org
  • campus tv -- www.campus.tv
  • talking cities -- talkingcities.org/talkingcities/pages/202_de.html
  • cross media -- www.crossmediaweek.org/
  • virtual cinema -- www.cinemavirtua.com/
  • KHM -- www.khm.de/
  • the age of reproduction -- www.marxists.org/reference/subject/philosophy/works/ge/benjamin.htm
  • new media art -- www.we-need-money-not-art.com/?page_id=294
  • semiotics -- note semiotics
  • photo(s) -- news.wenxuecity.com/BBSView.php?SubID=news&MsgID=213605
  • rocket -- www.solidrocketboosters.com/
  • nps (short film online) -- www.cinema.nl/cinema/specials/index.jsp?portals=3142294&maps=16464606
  • animate -- www.animateonline.org/ -- (who ..., rabbit)
  • architecture -- www.interactivearchitecture.org
  • installation -- www.inside-installations.org
  • games as films -- www.mediamatic.net/machinima
  • blender -- 24/3/06: blender bootcamp -- orange.blender.org/
  • sonic acts -- Sonic Acts XI -- www.sonicacts.com
  • futuristic -- www.clubofamsterdam.com/event.asp?contentid=505&catid=85
  • art is not a game -- (Æ)
  • master art -- www.sandberg.nl
  • bricolage -- www.eciad.ca/~rcutler/courses/SOCS201/notes/week8.html
  • fluxus -- www.pawfal.org/Software/fluxus/
  • top 40 covers -- www.magazine.org/Press_Room/13806.cfm
  • radio tools -- www.bbc.co.uk/radio1/onemusic/studio/
  • 5 days off -- www.5daysoff.nl
  • sin city -- www.themoviebox.net/movies/2005/STUVWXYZ/SinCity/trailer.php
  • game-based learning -- www.marcprensky.com/
  • media research -- www.networkcultures.org
  • serious games -- www.socialimpactgames.com
  • short prey -- www.threedy.com/site/forum/showthread.php?p=331538
    www.jonny3d.com/html/frames/mpegs_frame.htm
  • the box -- www.thebox.nl/
  • talking head -- www.ceo.tv/articles/talking-head.html
  • animatrix -- www.intothematrix.com
  • artists' residence -- www.wittereus.net
  • logo(s) -- www.logozine.net/
  • VJ contest (12 febr 05) -- www.visualsensations.nl/ (melkweg)
  • from leaonardo's almanac -- It has been often stated that the art of the twentieth century has made the artist less subservient to the medium. ... Therefore, anything has become possible in terms of media. As de Duve puts it, after Duchamp we are left with the "tradition of whatever" in art-making. Anything is possible - anything whatever.
  • virtual sketchbook(s): google!
  • a drawing every day: electric sculpture
  • web comics
  • basic steps for creating an effect:
    1. identity essential characteristics
    2. determine seperate elements
    3. develop and apply strategies to create the elements
    4. compose and integrate the elements
  • if its is not a 3D character it is a 3D effect
  • effects -- ... it is easier to teach rocket scientists with an artistic side the art tools than to teach the artists the math and science required to create natural phenomena effects
  • visual story telling -- it is about quality, not quantity
  • bieslog: digitaal, elke dag een tekening