Hammer editor basic functions for Half-Life 2: Deathmatch
By: Winoe Bhikharie
Introduction
Before starting
Starting up Hammer
Hammer basics: Making a simple level
Block Tool
Selection Tool
Camera Tool
Magnify Tool
Make hollow
Selecting and Ungrouping
Texturing
Entity Tool
Compiling a map
How to make more efficient maps
General notices
Nodraw texture
Func_detail
Appendix A: Hammer Hotkey Reference
Appendix B: Creating your own materials
References