
issue(s)
- rethoric(s) -- pathos, ethos, logos
- parameter(s) -- (P3S) People, Planet, Profit & Skill
- driver(s) -- interactive video, game play, climate model
- challenge(s) -- navigation, knowledge, skill,
- scenario(s) -- CF bible, 6 story-lines of PV
- interaction(s) -- select, yes/no, drag/drop
- mechanism(s) -- event(s), relation(s), question(s)
- profile(s) -- good, bad, ugly : [ climate correctness scale ]
- question(s) -- rethoric, truth, opinion, knowledge
- collaborative(s) -- game event description format, meta-game(s)