issue(s)

  1. rethoric(s) -- pathos, ethos, logos
  2. parameter(s) -- (P3S) People, Planet, Profit & Skill
  3. driver(s) -- interactive video, game play, climate model
  4. challenge(s) -- navigation, knowledge, skill,
  5. scenario(s) -- CF bible, 6 story-lines of PV
  6. interaction(s) -- select, yes/no, drag/drop
  7. mechanism(s) -- event(s), relation(s), question(s)
  8. profile(s) -- good, bad, ugly : [ climate correctness scale ]
  9. question(s) -- rethoric, truth, opinion, knowledge
  10. collaborative(s) -- game event description format, meta-game(s)