topical media & game development
PANORAMA -- explorations in the aesthetics of social awareness
A. Eliëns &
D. Vyas
VU University Amsterdam
resource(s)
abstract
In this paper we reflect on our experiences in developing PANORAMA,
a playful application meant to promote and support social awareness
in a work environment, through art-inspired visualisations
of social processes and personal contributions.
With respect to the design of PANORAMA, we found common notions of
visual semiotics helpful in determining the overall composition of the
screen layout. More in general, however, the development of PANORAMA
proved to be an exercise in interaction aesthetics, which as we
will argue in this paper may greatly benefit from common notions in
interactive video game play.
In this paper we will only briefly discuss technical and deployment issues,
since our main contribution here is to establish the relation between
the aesthetics of interaction and game play.
Keywords and phrases: social awareness, visual semotics, interaction aesthetics, video games
(C) Æliens
18/6/2009
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