/* -*-c++-*- * testbumpmap - testbumpmap (.h & .cpp) - Using 'The MIT License' * Copyright (C) 2006-2008, Alion Science and Technology Corporation * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef DELTA_TEST_BUMPMAP #define DELTA_TEST_BUMPMAP #include #include #include #include #include #include //////////////////////////////////////////////////////////////////////////////// class TestBumpMapApp : public dtABC::Application { public: TestBumpMapApp(const std::string& customObjectName, const std::string& configFilename = "config.xml", bool usePrecomputedTangents = true); protected: virtual ~TestBumpMapApp(){} public: void LoadGeometry(const std::string& customObjectName); void LoadTextures(); virtual bool KeyPressed(const dtCore::Keyboard* keyboard, int key); virtual void PreFrame(const double deltaFrameTime); private: dtCore::RefPtr mSphere; dtCore::RefPtr mCustomObject; dtCore::RefPtr mLightObject; float mPitchAngle; float mYawAngle; bool mUsePrecomputedTangents; osg::ref_ptr mDiffuseTexture; osg::ref_ptr mNormalTexture; osg::ref_ptr mSpecularTexture; dtCore::RefPtr mCustomShaderMode; dtCore::RefPtr mSphereShaderMode; dtCore::RefPtr mLightPosition; dtCore::RefPtr mOrbitMotion; dtCore::RefPtr mLabel; osg::Uniform* mRotationUniform; void GenerateTangentsForObject(dtCore::Object* object); void AssignShaderToObject(dtCore::Object* object, dtCore::ShaderParamInt*& outMode); void CenterCameraOnObject(dtCore::Object* object); void CreateHelpLabel(); std::string CreateHelpLabelText(); }; #endif // DELTA_TEST_BUMPMAP ////////////////////////////////////////////////////////////////////////////////