student-ar-org-papervision3d-core-math-NumberUV.ax [swf] [flash] flex
The @ax-student-ar-org-papervision3d-core-math-NumberUV class represents a value in a texture UV coordinate system. Properties u and v represent the horizontal and vertical texture axes respectively.
The horizontal coordinate value.
The vertical coordinate value.
Creates a new @ax-student-ar-org-papervision3d-core-math-NumberUV object whose coordinate values are specified by the u and v parameters. If you call this constructor function without parameters, a @ax-student-ar-org-papervision3d-core-math-NumberUV with u and v properties set to zero is created. @param u The horizontal coordinate value. The default value is zero. @param v The vertical coordinate value. The default value is zero.
Returns a new @ax-student-ar-org-papervision3d-core-math-NumberUV object that is a clone of the original instance with the same UV values. @return A new @ax-student-ar-org-papervision3d-core-math-NumberUV instance with the same UV values as the original @ax-student-ar-org-papervision3d-core-math-NumberUV instance.
Returns a @ax-student-ar-org-papervision3d-core-math-NumberUV object with u and v properties set to zero.
returns: A @ax-student-ar-org-papervision3d-core-math-NumberUV object.
Returns a string value representing the UV values in the specified @ax-student-ar-org-papervision3d-core-math-NumberUV object. @return A string.
(C) Æliens 04/09/2009
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